Second Version of Our NVIDIA Tegra K1 Techdemo


This is our second showcase in running our engine in NVIDIA Tegra K1 (Xiaomi MiPad).
Here are the new features we have added:

  • Day-night transitions
  • Actor (partial)path finding/avoidance
  • Particles
  • UI controls
  • Event actors(triggers)

Comments

Impressive.
Advancements have not stopped one bit...
Did you use for this your custom BRDF ideas/solutions?

Cheers.
For this demo, no. But maybe on the actual game. We're deciding on this. It all depends on the art style that our Art Director will choose.

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