Games I Helped Develop

Homeworld 3

Platform: PC • Engine: Unreal Engine 4.7 • Role: Senior Programmer

Overview: A 3D scifi RTS game by Blackbird Interactive published by Gearbox Software. It has an extensive campagn with online versus and a new co-op roguelike game mode.

Tech highlights: AAA, 6 degree of freedom control, Solo + Online Versus/Co-op

My contribution: Multiplayer UI, Lobby, Matchmaking, Network Replication

Hardspace: Shipbreaker

Platform: PC, PS5, Xbox X/S • Engine: Unity • Role: Senior Programmer

Overview: An action-adventure simulation video game developed by Blackbird Interactive and originally published by Focus Entertainment. As a ship breaker, players explore and dismantle abandoned spacecraft in search for useful materials, while at the same time tackling the labor relations issues within their employer.

Tech highlights: Multiplatform, Physics driven, Unique gameplay, 8.6 Metacritic Score

My contribution: Render optimization and debugging

Earthless

Platform: PC (Nintendo Switch - unreleased)• Engine: Unity • Role: Senior Programmer

Overview: A sci-fi, roguelike deckbuilder where humankind has been thrust into the cosmic wind on a fleet of starships captained by you. To find a new home, you must draw your own path through the stars and play the hand you’re dealt. You are our hope in the darkness.

Tech highlights: Roguelike, Tactical, Deckbuilder, Online Co-op

My contribution: Step Sequencer System, SS Reflection, Custom Camera Stack System, 3 camera space unified perspective (tactical view), Tactical grid rendering, Colorization system, Technical Director (in-lieu)

Pocket Pioneers

Platform: (Steam)PC, iOS, Android• Engine: QN Engine • Role: Lead Production Engineer

Overview: A charming online crossplatform multiplayer Cozy RPG developed by QN Software and was published 505 Games. Players could explore "Continent Qu," build and customize a homestead, farm, fish, and interact with animal villagers. The game featured multiplayer, allowing friends to visit farms and complete tasks together

Tech highlights: Crossplatform, synchronous multiplayer, F2P

My contribution: engine, graphics, tools development, pipeline deployment, mini-games, level edit, social(emotes, emoticons, screenshot share)

One Piece: Bounty Rush

Platform: iOS, Android• Engine: QN Engine • Role: Lead Production Engineer

Overview: An 3D anime battle arena action game developed by QN Software and Sega, published by Bandai Namco Entertainment. based on the One Piece franchise. The game is played in real-time with four player teams in battle mode, in which the team that has the most treasure at the end wins. Every battle takes place within a location from the One Piece series.

Tech highlights: Crossplatform, online, 4v4, co-op

My contribution: engine, graphics, tools development, pipeline deployment, action camera, log-in bonus, boss aggro system, level traps and triggers, account transfer system

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