Zealot Digital Tech Demo


 For this tech demo I've worked on the following:

  • Rendering:
    • LO-SL BRDF main rendering pipeline
    • God Rays
    • SSAO
    • Depth of Field
    • Dual Paraboloid shadow map (point light shadows)
    • (Axis Aligned) Cascaded Shadow Map (directional light)
    • Colorization
  • Others
    • Level Edit
    • Cinematic sequence

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