Zealot Digital Tech Demo
For this tech demo I've worked on the following:
- Rendering:
- LO-SL BRDF main rendering pipeline
- God Rays
- SSAO
- Depth of Field
- Dual Paraboloid shadow map (point light shadows)
- (Axis Aligned) Cascaded Shadow Map (directional light)
- Colorization
- Others
- Level Edit
- Cinematic sequence


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